DAY TWELVE
![]() Complex Population: 13 You wake from that deep, dreamless sleep that enforces curfew as always. However, it's completely dark. There's only the rumbling of a generator, and it's not clear what time it actually is. Maybe you should step outside to see what's going on. ic rulebook character statuses character profiles private conversations graveyard |
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EMPLOYEE ID:
VTSCI62271053
PRIMARY RESIDENCE:
Westport, Connecticut, USA
AGE:
19
HEIGHT & WEIGHT:
5'10" / 200 lbs.
SKILLS:
Cartography, lockpicking/designing, chemistry, computer sciences, two years into a bachelors degree of psychology
BIOGRAPHY:
As the oldest child of Nathan and May Castellan, Luke was pretty much placed on a pedestal the moment he was born. Of course, a lot of that changed the moment that May fell victim to radiation poisoning. Not enough Radaway, you see…with his mother out of the picture and his father a traveling businessman, Luke and his younger sister Annabeth spent a lot of their childhood living at a boarding school throughout the years from the time he was in 5th grade to the time he graduated from high school. It's at this school that he was trained in various trades including craftwork/welding, architecture, chemistry, fencing, electrician wiring, computer sciences, etc. He probably should have only picked one of these skills, but Luke likes to dabble in a bit of everything. A jack of all trades, if you will.
While attending school he met a girl who came from a similar background. Her name was Thalia and she continued to help expand Luke's world. Thalia was the one who encouraged Luke to pursue higher education at a university with her. They remained best friends throughout the years and she remained as one of his most driving motivations. He decided to pursue a degree in something that seemed more challenging and yet piqued his interests: psychology.
Here, he trained under a professor by the name of Ron Sok and began to study how people worked, what made them tick and what would push and bend people. Perhaps it was a little unethical, but Luke found the subject fascinating nevertheless. Thalia had always convinced him to follow his dreams, and so when Vault-Tec contacted Luke under the recommendation of Professor Sok Luke knew better than to pass up the opportunity. He was never quite sure what Professor Sok told Vault-Tec to get them to hire on someone so young, but maybe that didn't matter.
As it turned out, having a varying skillset was helpful in the creation of vaults. It wasn't entirely what Luke wanted to do but a job was a job and maybe it would help him later in life. He was content designing vaults while juggling some of his schoolwork and while his social life started to dwindle it didn't matter very much since he felt like he was getting ahead in life. If he was ahead at an early age, he could do whatever it took to provide for himself, Annabeth and Thalia. (He wouldn't think on it very much, but he knew he wanted to keep the girl in his life forever. If that meant manning up and asking her to be his girlfriend, then so be it.) But he couldn't have distractions. All he needed to do was work and impress both Vault-Tec and his professor.
It was a slow and steady process of breaking Luke's morality, considering he was young. He never quite realized that the very thing he was studying was being used on him and as he started designing more and more traps in vaults and puzzles in rooms, he started caring less and less. People should appreciate his work. People should be grateful he's building places for them to be safe. So what if he's allowing creative liberties? It's this arrogance that made him prime for the Vault 62 project as well. Under the pretense that his sister and Thalia would be safe and he would be greatly rewarded, Luke agreed to be a part of this project.
INTERVIEWER'S NOTES:
Comes with a high recommendation from Ron, which caught [NAME REDACTED]'s eye. The kid's young, but based on what we've heard, he should be able to carry out the experiment with no problem. We actually think that might be helpful, considering things are going to go crazy once the residents realize what's going on. Having some younger additions to the science team will probably help out the process.
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He was the first one we killed, though. So much for helping the scientists be the last ones standing...
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[Selecting Ava next SORRY LUKE THEY DON'T CARE ABOUT YOU]
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EMPLOYEE ID:
VTSCI62271329
PRIMARY RESIDENCE:
False Pass, Alaska, USA
AGE:
25
HEIGHT & WEIGHT:
5'5" / 120 lbs
SKILLS:
Engineering, programming, coding, manipulation, reading people
BIOGRAPHY:
Ava was born in a secluded town in Alaska, raised by a man named Nathan, an inventor and technical genius. Her mother left him when Ava was an infant, and he remained distant and cold to his daughter. An emotionally abusive alcoholic, he spent little time with her as she grew up, leaving her to be taken care of by his live in maid. His neglect to spend time with her, however, left her with an abundance of free time of her own. She started to think and plan, pondering each day about ways to leave the home as soon as she came of age. Then the Great War began.
Paranoia hit Nathan hard after the bombing. His technological genius was noticed by Vault-Tec, who hired him immediately. He secluded himself even further in the quarters in a Vault they provided him. The little freedom Ava had before was taken away from her. She was locked away constantly to prevent her from leaving the Vault; meals were brought to her, but she was sequestered there nonetheless. Despite Ava's constant attempts at escape, she was unable to break free. Over time, she attempted to seem calmer and accept this fate, thinking it would lead her father to underestimate her drive to escape, leading her to an opening. She started to teach herself about the same trade Nathan was in, knowing it may come in handy later.
That opening came when, one day, a colleague of Nathan's, Caleb Smith, came to his quarters for a week to work with him on the Vaults. While he was never supposed to see Ava, she found ways to make herself known to him. She could tell he was intrigued by this girl who had been locked away for so long, and in turn, she feigned a growing romantic interest and attraction to him, manipulating him into viewing her sympathetically by revealing the way Nathan treats her. By the time Caleb was scheduled to leave, she had convinced him to take her to find another place far from her father.
During their escape, Nathan finds out their plan and attempts to stop them. He knocks Caleb unconscious, but Ava kills him to secure her escape. She leaves Caleb in a locked room, knowing that if he leaves, he may be a liability due to knowing the truth of what she's done to Nathan. Shortly after escaping from the Vault, she contacts Vault-Tec, displaying her knowledge of technology in order to find work with them.
INTERVIEWER'S NOTES:
Recommended for Vault 62 because of strong personal interests but still contacted Vault-Tec. It was a surprising turn of events, but it makes her well-suited to control the population. We have confidence that her familarity with isolation will help keep her grounded even after the procedure.
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[She has to admit to a begrudging admiration for the patricide, though.]
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[Thanks for that input, Jeff.]
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[not even the slightest bit sad he killed her, nope :)]
Annnnd...well, last but not least, let's do Ciel. Perhaps he's older than he looks...
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Ciel Phantomhive
EMPLOYEE ID:
VTMGMT62270567
PRIMARY RESIDENCE:
Sands Point, New York, USA
AGE:
13
HEIGHT & WEIGHT:
5'0" / 95 lbs
SKILLS:
Business Management, Tactics and Strategy, Marksmanship
BIOGRAPHY:
Born into old money as the second of a pair of twins, Ciel was frail, sickly, and more introverted than his minute-older brother. Preferring strategy games and mechanics, Ciel became partial to chess, board games, and tinkering with small, toy robotics; things he could do inside in peace and quiet without upsetting his asthma.
Ciel's father, Vincent, worked within the pre-War US government, what would later become the Enclave, before his death. On the twin's tenth birthday, the family was attacked by unknown assailants. Vincent, his wife, Rachel, the butler, and the dog were killed, the house was torched, and the twins kidnapped for nefarious experimental purposes.
For a month or so, the twins (a good "catch" for science) and other children were subjected to biological experimentation while kept in cages underground. During one of the last bout of tests, Ciel inadvertently lucks out of the death lottery, and his brother is taken and subsequently dies. Saving grace comes in the form of an early prototype Assaultron left as a guard in the room. Terrified of dying like his brother, Ciel tries to re-programs the Assaultron, but it instead goes rogue. The Assaultron kills everyone, taking one of Ciel's eyes in the process though allowing him a means of escape. With bunker tools, he de-powers the Assaultron and re-works the programming until it functions from voice-activated commands.
The downside of the companionship is the Assaultron is a machine that can turn against Ciel, and it will explode if destroyed.
Returning home, Ciel takes on the persona of his better brother (whose name had been Ciel). The Assaultron becomes his butler, which he names after his previous dog, Sebastian. With Sebastian's help, Ciel acclimates again to life, taking on his family's money and burnt house, hiring new staff, opening a robotic toy company, and agreeing as successor to a government official to become overseer for one of the Vaults.
INTERVIEWER'S NOTES:
[ COMMENTS REMOVED BY VAULT-TEC HR ]
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[Alice why. Alice no. WHY DO YOU LIKE HIM MORE NOW THAT YOU KNOW HE GOT PEOPLE KILLED AND STOLE HIS BROTHER'S IDENTITY.]
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[Seriously, WHAT IS WRONG WITH ALL OF THEM]
Should we check the Vault Door Live Feed, then?
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[SHE REALLY DOES WONDER... but then she shrugs and reaches over to select it.]
If we're going to walk in there, we might as well know what's waiting for us.
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The camera is clearly very high up, on some kind of mountain, and it gives them a wide view of the wasteland before them. There are skeletons of forests and cities for as far as the eye can see. It seems that the worst did indeed come to pass, and the world fell into ruin after the bombs dropped. The sensors may indicate safe levels of radiation, but there's very little to return to on the surface.
In the distance, they can see a fuzzy, dilapidated skyline that they might know as Atlanta's. It's hard to make out any detail because of the quality of the video, but it seems that the buildings are in disrepair, since the skyline looks almost broken.
The camera can be rotated about 90 degrees in either direction, but the view is largely the same. It's a view of ruin and death, and from this vantage point, it's not even clear if anything is left alive at all. ]
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Well.
That's about what Alice expected, all things told; nothing is waiting for them, indeed. She is quiet for a few long moments as she takes in the view of the grainy, unfamiliar skyline.]
I suppose this is the last call for anyone who would rather die here than go outside.
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[He looks absolutely adamant about this.]
Being nothing but code in a computer isn't a godsend. It's eternal torture.
[A pause. He clenches his fist at his side.]
I'd rather die as a human being.
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[Not as a human, perhaps, but as herself, certainly. She gives the terminal one last once-over before she steps back from it.]
Shall we go, then? The only way to go from here is out.
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[They have to make the first step out to that world sometime. It's best they do it now, before anyone gets cold feet.]
Let's see what the world has to offer us, Alice.
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...away they go, then. Time to take care of those biosensors. Also I really hope someone has been lugging the missile launcher she and Shijima found around because it seems like they're going to need it.]
I guess we get to do one more bit of destruction of property, for old times' sake. ♡
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By the console, there are grisly reminders of the rule of five people, since there are a few clothed skeletons nearby. There are three of them huddled near the gate. It seems their sector only had three survivors, and they died here unable to leave.
But for them? It's only a matter of destroying the security camera like biosensor nearby. Then they'll be able to open the security panel and grab the last five Pip-Boys of Vault 62. ]
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THAT SAID. She doesn't actually know what the biosensor is, so maybe someone should point her in the right direction before she breaks everything she can get her hands on.]
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We have to remove the biosensor for the door to open, so it doesn't register more than five living people.
[He points to the biosensor that is refusing them access to the outside, just like the ones in the operation theater and the trial's killing room.]
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[LET HER FIRE THE MISSILE LAUNCHER SHE AND SHIJIMA FOUND]
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Destroy it.
[Not the best answer.]
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[She's... going for the Fatman. Lord help them all.]
Stand back, everyone. ♡
[Once everyone is a sufficient distance away she is absolutely going to fire it. WHY.]
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WAIT, YOU CAN'T JUST--EVERYONE NEEDS TO LEAVE IMMEDIATELY BEFORE YOU FIRE THAT THING!!
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[RUN GUYS RUN]
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