[ After Rhys totally fucking Rhys'd it, there needs to be some order restored? Elizabeth will try and get everyone's attention as much as possible. ]
Time's ticking and we haven't a clue where to even start sniffing for a trail. I've begun thinking of some topics that are getting glazed over in our panic of terminal punching and namechanging.
[ SO. Here we go. ]
The first item I'd like to discuss while we have the time to do so is the missing bracelets. It seems there's a pattern, which implies that there's some sort of need for these devices. I've discussed with a few others what this could mean - it could mean a component or part of the bracelet is crucial in some grander scheme. Someone skilled must have access as a staff member and the knowledge to dismantle since there seemed to be blood on the terminal in the workshop area. I believe someone who can build or dismantle electrical or machinery could have some knowledge we desperately need. Judy confirmed that the terminals don't hold anything we don't have access to - but that phrasing was curious.
[ Elizabeth begins pacing a bit, chewing on her thumb before continuing. ]
Alice is also sick after coming in contact with the body part in the fountain. This is worthy of pursuing as well, but is a low priority.
[ And finally. ]
The last thing I'd like to discuss is your thoughts on how we're all seemingly falling asleep at the same time. I would like to throw out my own theory - specifically something I noted. We could not find anything in the vents, but there are vents around the facility on the ceiling. They're far too tiny to travel inside, but that's fine. It got me thinking. Either some chemical being leaked into the rooms or our bracelets could be the culprit. Some drugs have the ability to put one to sleep, but also with extended use, could cause memory loss. It could explain a lot of problems that we've been encountering here.
[ Just... just a thought. ]
I'm not sure how this can impact voting since no one will take claim or cast suspicion, but as time ticks on... it's interesting to note these theories.
theories + voting
Time's ticking and we haven't a clue where to even start sniffing for a trail. I've begun thinking of some topics that are getting glazed over in our panic of terminal punching and namechanging.
[ SO. Here we go. ]
The first item I'd like to discuss while we have the time to do so is the missing bracelets. It seems there's a pattern, which implies that there's some sort of need for these devices. I've discussed with a few others what this could mean - it could mean a component or part of the bracelet is crucial in some grander scheme. Someone skilled must have access as a staff member and the knowledge to dismantle since there seemed to be blood on the terminal in the workshop area. I believe someone who can build or dismantle electrical or machinery could have some knowledge we desperately need. Judy confirmed that the terminals don't hold anything we don't have access to - but that phrasing was curious.
[ Elizabeth begins pacing a bit, chewing on her thumb before continuing. ]
Alice is also sick after coming in contact with the body part in the fountain. This is worthy of pursuing as well, but is a low priority.
[ And finally. ]
The last thing I'd like to discuss is your thoughts on how we're all seemingly falling asleep at the same time. I would like to throw out my own theory - specifically something I noted. We could not find anything in the vents, but there are vents around the facility on the ceiling. They're far too tiny to travel inside, but that's fine. It got me thinking. Either some chemical being leaked into the rooms or our bracelets could be the culprit. Some drugs have the ability to put one to sleep, but also with extended use, could cause memory loss. It could explain a lot of problems that we've been encountering here.
[ Just... just a thought. ]
I'm not sure how this can impact voting since no one will take claim or cast suspicion, but as time ticks on... it's interesting to note these theories.