DAY THREE
![]() Complex Population: 33 It's 8AM, and you wake from that deep, dreamless sleep that enforces curfew as always. There's breakfast avaliable in the cafeteria if you want it, as well as meals from 11AM-12PM and 7PM-8PM, but otherwise? The day is yours. Take your time to explore the complex, relax, and enjoy each others' company, as who knows what the next day has in store? Though as you explore, you may notice that there's a new door unlocked and a new place for you to spend the day. There's a workshop and tinkering lab that you can now access. It includes everything from power tools to more terminals (so no need to crowd around the commissary terminal to chat with Judy anymore). As tempting as all these tools may be, they cannot be removed from the lab. Only completed projects may be taken out of the lab. That said, it seems like someone may have already been here, as there's blood smeared on one of the terminal's keyboards. Also, anyone taking a stroll by the fountain this morning may notice something floating in the water: a boy's severed foot. This post is for the first day as defined in the schedule. This post is for general mingling and CR buidling, and will not include significant plot interaction. ic rulebook character statuses character profiles private conversations graveyard |
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It's like I was telling Alfendi a few days ago. Somebody cared enough about this place to bring in fake plants and actually arrange them. That's a sign isn't it? That and the maintenance of the pipes to keep the water running in the bathroom. [Adam would probably know better about that kind of stuff, but it's the first thing Luke thinks of.]
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I haven't heard the pipes creaking or anything so they're not that old. [ He leans his head back against the couch. ] There could be people hiding out in the locked rooms for all we know, at this point. We could be on some sort of reality TV show.
Ms. Croft, do you think Judy is a real person or not?