DAY THREE
![]() Complex Population: 33 It's 8AM, and you wake from that deep, dreamless sleep that enforces curfew as always. There's breakfast avaliable in the cafeteria if you want it, as well as meals from 11AM-12PM and 7PM-8PM, but otherwise? The day is yours. Take your time to explore the complex, relax, and enjoy each others' company, as who knows what the next day has in store? Though as you explore, you may notice that there's a new door unlocked and a new place for you to spend the day. There's a workshop and tinkering lab that you can now access. It includes everything from power tools to more terminals (so no need to crowd around the commissary terminal to chat with Judy anymore). As tempting as all these tools may be, they cannot be removed from the lab. Only completed projects may be taken out of the lab. That said, it seems like someone may have already been here, as there's blood smeared on one of the terminal's keyboards. Also, anyone taking a stroll by the fountain this morning may notice something floating in the water: a boy's severed foot. This post is for the first day as defined in the schedule. This post is for general mingling and CR buidling, and will not include significant plot interaction. ic rulebook character statuses character profiles private conversations graveyard |
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[she may have suggested he try to charm judy, but alvin is still the one that urged everyone to abstain.] I guess we're not exactly a winning combination right now, huh?
[ha. haaaa. nailed it.] Maybe we need a third opinion, but trying to keep an eye on things doesn't seem like the worst idea at this point.
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[ As much as she doesn't like allowing someone else control of their fate... this may be the best time. ]
The only thing we can do is some preventative measures... The alarm was the only thing, but once again, there's many faults with that logic.
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[his folds his arms, sighing a bit in exasperation.]
This would be a lot easier if we could actually stay up and not have to worry about all this curfew crap.